We've been working with 3DS Max, a 3D modelling program, for a good while now. I personally love its versatility and variety of uses, and lucky for me, we'll be using it all year. Recently, I've been working on a personal project, where I have taken a hand-drawn character concept, and am trying to make a printable 3D model of it. So far it's gone well. I've pulled up a reference image in the program, and have been working on blocking out where all the limbs and body parts go, making sure to keep the proportions consistent. I then moved onto adding in detailed armor and body parts, which I'm still working on. This part will probably take the longest, but it's also the most fun. I just get to sit back, and model out nice-looking pieces of armor. It's cool to see it all coming together, but I still have a long way to go. Hopefully, by the end of this little project of mine, I'll have a good-looking 3D-printable mini.
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AuthorHi! I'm Thomas MacDougall, a sophomore at DSA. Here you can check out my thoughts and recent activities. Please note that the views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools. Archives
March 2020
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